Generalist Artist. I’m from Valencia, Spain. My main softwares are Blender, Substance Painter and Zbrush. I have worked for Awaketeam in the game Tower Princess, assuming responsibilities like designing and modeling characters and props, with their respective texturizing or creating scenario tilesets using Blender.
I have taken the whole process of character creation: modeling, texturizing, rig, weighting bones and animation. I also took part in the integration of the game into the engine, creating some scenarios and working on illumination, among many other tasks.
I’m a medieval fantasy geek and very passionate about videogames as well.
Generalist Artist. I’m from Valencia, Spain. My main softwares are Blender, Substance Painter and Zbrush. I have worked for Awaketeam in the game Tower Princess, assuming responsibilities like designing and modeling characters and props, with their respective texturizing or creating scenario tilesets using Blender.
I have taken the whole process of character creation: modeling, texturizing, rig, weighting bones and animation. I also took part in the integration of the game into the engine, creating some scenarios and working on illumination, among many other tasks.
I’m a medieval fantasy geek and very passionate about videogames as well.